For the most part, though, I was pleasantly surprised. I have never been a huge fan of the lizard hippy people, so my excitement was tempered from the get-go. Releasing on the heels of Summerset, Murkmire felt like kind of a letdown. Unfortunately, it brought with it yet another currency. Sotha Sil, why would you abandon your most devoted followers in this mechanized wasteland? It should be noted that the transmute system, a much needed enhancement, debuted with Clockwork City. Trudging through the black oil lakes invokes a gloopy sound effect that makes me want to give my character a shower afterwards. I have difficulty navigating the many levels of the Brass Fortress, and get tired of trying to guess which mechanical factotums are going to attack me and which ones are going to leave me alone. Unfortunately, Clockwork City is also one of those areas that I get fatigued of being in. It’s a tidy second act of the trilogy that manages to also be self-contained. The main story is an interesting continuation of the Morrowind line and a prerequisite to the Summerset chapter. There is some definite beauty to Clockwork City, and the sounds of gears, springs, and constructs cranking around the steampunk dystopia really add to the ambiance in a way unique to this area of Tamriel. ELDER SCROLLS ONLINE EXPANSIONS UPDATEThe passive skills from this update are good for thieving, but not much else. The main quest line is fun, but it’s a bit reminiscent of the Thieves Guild line in Skyrim (restoring to prominence and all). Hew’s Bane does a nice job of capturing the feel of a desert bazaar, but it’s quite small when compared to the later chapter releases. I enjoy exploring expansive landscapes, so the updates with smaller land masses are going to be disadvantaged right off the bat. The Thieves Guild DLC launched with a very small land mass (Hew’s Bane), and a quest line to restore the Thieves Guild to prominence. But somebody still has to come in last, and unfortunately I have to rank the Thieves Guild at number seven. I do see that ZeniMax introduced Tel Var stones in Imperial City, to which I say: Good lord, not another currency! However, it does seem to fit my criteria of an expansion, so I’m going to include it as an “unranked” entry. I usually steer clear of the PvP areas within Tamriel, so I haven’t experienced enough of Imperial City to give it a fair ranking. Unranked: Imperial City, released August 2015 Of course, the rankings are completely my own arbitrary opinions based on no set methodology whatsoever, and as such, the list is up for debate and discussion. We’ll bring you Elder Scrolls Online news as it happens, so stay tuned for further updates.Play Elder Scrolls OnlineSo for the purposes of this column, I’m excluding dungeon-only and quality-of-life releases in favor of those that include landscape and story quests. That launches on March 8, 2021, and, like before, console owners will need to wait an additional week before getting their hands on it. In preparation for this, a separate DLC dungeon, called Flames of Ambition, is also launching, which leads players directly into this new chapter. ELDER SCROLLS ONLINE EXPANSIONS HOW TOLong ago, the Longhouse Emperors made a pact with Mehrunes Dagon, and it’s up to the players to figure out what is going on and how to stop their schemes from reaching completion. This year, the story we are telling is essentially about a deal with the devil. Speaking further about the new storyline, ESO’s Creative Director Rich Lambert confirmed: It will also contain roughly 30 hours of content and introduce companions. You’ll set out to uncover the evil schemes of Mehrunes Dagon, Daedric Prince of Destruction, within a standalone tale that won’t rely on previous expansions. Taking its name from Blackwood swamp, this expansion is set 800 years before the events of The Elder Scrolls IV: Oblivion. ELDER SCROLLS ONLINE EXPANSIONS PS4Though it will arrive June 1, 2021, for PC, Mac, and Stadia players, PS4 and Xbox One owners will have to wait slightly longer until June 8. Having announced the year-long Gates of Oblivion expansion last year, Bethesda have now revealed the first chapter is called Blackwood.
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